The Game Baby Steps Includes Among the Most Significant Choices I Have Ever Encountered in a Game

I've encountered some challenging choices in gaming. Some of my decisions in Life is Strange remain on my mind. Ghost of Tsushima's concluding moments prompted me to put my controller down for a good 10 minutes while I thought through my choices. I am accountable for countless Krogan demises in the Mass Effect series that I wish I could undo. Not one of those instances compare to what possibly is the hardest choice I've ever made in a video game — and it involves a enormous set of steps.

Baby Steps, the recent title from the makers of Ape Out, isn’t exactly a choice-driven game. Certainly not in typical gaming terms. You must explore a sprawling open world as the main character Nate, a adult in a onesie who can barely stand on his shaky limbs. It looks like a setup for annoyance, but Baby Steps game’s strength comes from its surprisingly deep narrative that will sneak up on you when you least anticipate it. There’s no situation that demonstrates that power like a pivotal decision that I can’t stop thinking about.

Alert: Spoilers

Some background information is necessary here. Baby Steps begins as Nate is transported from his family's basement and into a magical realm. He immediately finds that navigating this world is a difficulty, as years spent as a couch potato have atrophied his limbs. The slapstick elements of it all arises from users guiding Nate step by step, trying to prevent him from falling over.

Nate requires assistance, but he has problems articulating that to anyone. As he progresses, he meets a collection of quirky personalities in the world who each propose to assist him. A self-assured trekker attempts to offer Nate a navigation aid, but he awkwardly refuses in the game’s funniest instant. When he drops into an unavoidable hole and is offered a ladder, he strives to appear nonchalant like he requires no assistance and truly prefers to be trapped in the pit. Throughout the story, you encounter plenty of irritating episodes where Nate creates additional difficulties because he’s too self-conscious to take support.

The Ultimate Choice

That comes to a head in Baby Steps game’s one true moment of decision. As Nate nears the end his journey, he finds that he must climb to the top of a snowy mountain. The de facto groundskeeper of the world (who Nate has consistently evaded up to this point) comes to let him know that there are two routes to the top. If he’s up for a challenge, he can choose a very lengthy and hazardous route dubbed The Challenge. It is the most formidable barrier Baby Steps includes; taking it seems inadvisable to anyone.

But there’s a other possibility: He can simply ascend a gigantic spiral staircase instead and reach the summit in a few minutes. The sole condition? He’ll have to refer to the caretaker “Sir” from now on if he takes the easy route.

A Difficult Selection

I am very serious when I say that this is an painful decision in this situation. It’s every one of Nate's doubts about himself coming to a head in one absurd moment. A portion of Nate's adventure is revolves around the fact that he’s unconfident of his physical appearance and manhood. Whenever he sees that dashing hiker, it’s a difficult memory of everything he’s not. Undertaking The Obstacle could be a instance where he can prove that he’s as capable as his unilateral competitor, but that route is sure to be filled with more humiliating failures. Is it justified striving just to make a statement?

The staircase, on the flip side, provide Nate with another significant opportunity to choose whether to take assistance or not. The player has no choice in if they decline guidance, but they can choose to allow Nate some relief and choose the staircase. It should be an easy choice, but Baby Steps is devilishly clever about making you feel paranoid anytime you see a simple solution. The environment includes intentional pitfalls that change a secure way into a obstacle on a dime. Is the staircase one more trick? Will Nate get to the very summit just to be disappointed by an ending prank? And more concerning, is he prepared to be humiliated another time by being made to address some weirdo Lord?

No Correct Answer

The beauty of that moment is that there’s no right or wrong answer. Both options results in a genuine moment of protagonist evolution and emotional release for Nate. If you decide to take on The Obstacle, it’s an personal triumph. Nate at last receives a chance to prove that he’s as competent as everyone else, consciously choosing a tough path rather than struggling through one that he has no choice but to follow. It’s difficult, and perhaps unwise, but it’s the moment of strength that he requires.

But there’s no disgrace in the steps too. To opt for that way is to eventually enable Nate to take support. And when he accomplishes that, he discovers that there’s no real catch in store for him. The stairs aren’t a prank. They go on for a long time, but they’re straightforward to ascend and he doesn’t slide all the way down if he trips. It’s a easy journey after lengthy difficulty. Halfway up, he even has a discussion with the trekker who has, of course, chosen to take The Challenge. He attempts to act casual, but you can discern that he’s worn out, quietly regretting the needless difficulty. By the time Nate reaches the summit and has to meet his agreement, addressing his new Master, the deal hardly seems so bad. Who has concern for humiliation by this strange individual?

Personal Reflection

During my game, I chose the staircase. Some part of my reasoning just {wanted to call

Timothy Bowers
Timothy Bowers

A Berlin-based web developer and digital strategist with over 8 years of experience in creating user-centric online solutions.